Jaffe said of the final version of the character, " may not totally feel at home in Ancient Greece from a costume standpoint, I think he achieves the greater purpose which is to give players a character who they can play who really does just let them go nuts and unleash the nasty fantasies that they have in their head." Wen visualized the double-chained blades activating simultaneously as Kratos threw them with a balance of ferocity and accuracy. Double-chained blades were chosen as Kratos' signature weapon because they emphasized the character's animal nature while also allowing combat to remain fluid. Wen said that his direction for designing Kratos was as much influenced by similarly themed films as it was by pop culture, which led him to conceive Kratos on a series of napkins at a restaurant, having forgotten his sketchbook, introducing the idea of the double-chained blades and eventually Kratos' iconic design. Įarly concept art by Kratos' original designer/creator Charlie Wen, depicting unused variations of Kratos (although the variations were later used in God of War III as bonus costumes).Ĭharlie Wen, director of visual development on God of War (2005) and God of War II, was responsible for designing Kratos. Some models included unconventional elements, such as portraying him carrying an infant on his back, while others had excessive detail, such as hair and other "flowing things". Although the idea of using a fully masked character was approved, the concept was abandoned as the design seemed soulless and lacked a defined personality. The character would not wear traditional armor as Jaffe wanted him to be individualistic. In designing Kratos, God of War (2005) creator and game director David Jaffe attempted to create a character that looked brutal, but did not resemble a typical traditional Greek hero. The character is now associated with other products and has had various cameos in PlayStation games outside of the God of War series. The character has been well received by critics and has become a video game icon, a relative newcomer among more established franchise characters, such as Mario, Link, Sonic the Hedgehog, Lara Croft and Crash Bandicoot. The God of War franchise is a flagship title for the PlayStation brand and Kratos is one of its most popular characters. Along their journey, they combat monsters and gods of the Norse realm, of whom they make enemies, which inevitably leads to the catastrophic battle of Ragnarök. In the Norse era of the series, Kratos finds himself controlling his rage and learning how to truly be a father and mentor to his son, Atreus, helping him come to terms with his divinity. Vengeance is a central theme of the Greek era, and installments focus on Kratos' origins and his relationships with his family and the Olympian gods. However, he frequently questions himself, undergoes bouts of severe guilt and self-hate, even attempting suicide several times, and is generally portrayed as a tragic figure. He is usually portrayed as being oblivious to all else and is stoic, bloodthirsty, and arrogant in nature, often engaging in morally ambiguous activities and performing acts of extreme violence. Kratos embarks on several adventures in attempts to avert disaster or to change his fate. Kratos is eventually revealed to be a demigod and the son of Zeus, who later betrays him. He later avenges the deaths of his family and becomes the new "God of War" after killing Ares. Throughout the Greek era of the series, Kratos is portrayed as a Spartan warrior, who becomes known as the "Ghost of Sparta" after accidentally killing his family due to the trickery of his former mentor Ares, the God of War. Antony Del Rio voiced the character as a child in God of War: Ghost of Sparta. Carson from 2005 to 2013, with Christopher Judge taking over the role in 2018's continuation, also titled God of War. Kratos also appears as the protagonist of the 20 comic series, as well as three novels that retell the events of three of the games. He first appeared in the 2005 video game God of War, which led to the development of eight additional titles featuring the character as the protagonist. " cruel striker") is a fictional character and the protagonist of Santa Monica Studio's God of War series, based on Greek mythology and, later, Norse mythology.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |